Kerbal Joint Reinforcement (Unofficial build - currently) KerbNet Controller Kramax Autopilot Continued Landing Height Display Lights Out MechJeb2 . KerbalX is a fan site and is not affiliated with Squad or the Kerbal Space Program Help Support KerbalX.com . Re: Kerbal Space Program, Revisited. Features --Updated to function with KSP ARM Patch (KSP 0.23.5) --Removed inertia tensor fix, as it is now stock --Main stiffening / strengthening is now disabled by default due to stock joint improvements --Decoupler stiffening is now disabled by default due to stock joint improvements Bugfixes: --Vessels can no longer become permanently . I can't be the only one who has a problem with the KJR Mods in 1.11 Most of my Crafts, especially with Mod parts wobble around like stupid, no matter which KJR version I take. Hi! Kerbal Joint Reinforcement : KerbalSpaceProgram - reddit Start Project Mods Shareables Missions All Mods Propulsion Command and Control Structural and Aerodynamic Science Miscellaneous Physics . Especially lots of Mod parts wobble like crazy and Autostrut does literally nothing. Saphirence. Mods 1,621 Downloads Last Updated: Jun 5, 2022 Game Version: 1.12.3 Download Install Description Files Images Relations Related Topics . they are mostly in martin's order but I changed some because I'm stupid. Add to Mod Pack Download from github.com. Releases KSP-RO/Kerbal-Joint-Reinforcement-Continued Does someone know how to make ships stronger, a mod that can help like the one I mentioned or some tip to make it work? Paste a url . freie jeep werkstatt. When we printed a variety of detailed models such as a toy dolphin, a vase and a beckoning cat, prints were extremely sharp, with fine lines and The included Cura slicer app is easy to use, but the printer profile that ships with the machine might require some tweaking that beginning users may.Ships - 3d Printed Model Parts. Performance fixing mods :: Kerbal Space Program General Discussions HELP Ship Breaks apart (Kerbal Joint Reinforcement not working A mod that in a simple way reinforces the joint strength of a vessel. Posted March 18, 2018. sign up. . ferram4/Kerbal-Joint-Reinforcement - GitHub Simple Joint Reinforcement. A mod that in a simple way reinforces the joint strength of a vessel. Released on 2016-10-27. v3.3.0 Features--Recompile to fix for KSP 1.2--Update method of handling multi-part-joints to ensure compatibility with Konstruction mod--Removal of old symmetry-based multi-part stabilization due to ineffectiveness in all situations to reduce overhead Kerbal Joint Reinforcement 1.11 : KerbalSpaceProgram Members; 1 5 Share; RemoteTech Installation: It is highly recommended to use CKAN to install So, I made a rant post on how buggy I thought KSP 1.11 was, and how moving animated parts in EVA caused the entire move to craft and occassionally, and that the new rover repair mission was broken in so many ways. A simple mod that reinforces all part joints by utilizing built-in features. edit: iirc it also balances the tendency FAR has to rip thing's to pieces. Kerbal Renamer. Kerbal Planetary Base Systems by nils2778. KerbalX - ModPack[RP-1] Mods 1,650 Downloads Last Updated: Jun 5, 2022 Game Version: 1.12.3 Download Install Free shipping for many products! Fork by Lisias. Alternate mod for mod like KJR (kerbal joint reinforcement) ksp gamplay; mod; By Saphirence, March 18, 2018 in Add-on Discussions. But this option has to, as far as I am aware, be turned on for each individual part. Kerbal Weather Project (KWP) is a groundbreaking weather and climate mod for KSP. Kerbal Joint Reinforcement - v3.1.7 - Internet Archive Kerbal Joint Reinforcement is officially no longer compatible with KSP Simple Joint Reinforcement - Mods - Kerbal Space Program - CurseForge Joint Reinforcement in KSP 1.11. kjr; kerbal joint reinforcement; mods; 1.11; kraken; By feluxution, March 17, 2021 in Add-on Discussions. Features --Updated to function with KSP ARM Patch (KSP 0.23.5) --Removed inertia tensor fix, as it is now stock --Main stiffening / strengthening is now disabled by default due to stock joint improvements --Decoupler stiffening is now disabled by default due to stock joint improvements Bugfixes: --Vessels can no longer become permanently . Kerbal Space Program, Revisited. - Page 24 - StarDestroyer.Net BBS Note however that since the new KSP1.12 docking port doesn't fire onRoboticPartLockChanged event, it will stay locked forever. Does anyone know the right mods for this ? Kerbal Space Program. Question: how to strengthen the G-01L Alligator Hinge so that it does Appreciate it Simple Joint Reinforcement - Mods - Kerbal Space Program - CurseForge Kerbal Joint Reinforcement on SpaceDock Popular Mods on SpaceDock 3d printable ship models Kerbal Joint Reinforcement 1.11. I collected all the mods, if any of these are wrong/ stop working let me know. Post by Simon_Jester 2016-10-29 06:06pm GHETTO EDIT MK 2: And yes, having the lander be 30% engine by weight is kind of silly. Download - Simple Joint Reinforcement - Mods - Kerbal Space Program Share More sharing options. All objects have: -17 108 Verts -33 970 Edges -16 942 Faces -33 964 Tris Buy model here. simple because it's nothing more but downloading stuff from the KSP Forums and putting it into the Data folder of KSP. Followers 1. This is the last fork with assured backward compatibility with ferram4's KJR. 3d printable ship models Since the new update, the Joint Reinforcement Mods (botch next and continued) don't really want to work. Available via CKAN 0 parts from Kerbal Joint Reinforcement Continued. Kerbal Joint Reinforcement /L :: KSP 1.4 Updated. Simple Joint Reinforcement. . 2,059 Mods. There aren't any craft on KerbalX that use this mod. The autostruts will essentially make your ship stable. Many mods have dependencies (and they won't work without them) so you should . . A mod that in a simple way reinforces the joint strength of a vessel. I dont know any that will affect a robotic part, kerbal joint reinforcement can cure a noodle rocket, but it doesnt do squat for robotic parts. Kerbal Space Program. Features --Updated to function with KSP ARM Patch (KSP 0.23.5) --Removed inertia tensor fix, as it is now stock --Main stiffening / strengthening is now disabled by default due to stock joint improvements --Decoupler stiffening is now disabled by default due to stock joint improvements Bugfixes: --Vessels can no longer become permanently . Saphirence. ksp, kerbal space program, mod KJR tightens up the joints between parts and adds some physics-adjusting parameters to make vehicles more stable when loading on the launchpad or coming out of timewarp. And my rockets look a lot cleaner. Reply to this topic; Start new topic; Recommended Posts. Highly Recommended Mods: Waterfall for better Engine FX Kerbal Joint Reinforcement for more stable vehicle Supported Mods: RealFuels (when installed, content from NCAP will switch to Real Scale, other wise it will be scaled down for Kerbal) TweakScale . I hated having to use hundreds of struts on even a modest sized rocket. This model is not animated. In KWP, weather and climate data from the Model for Prediction Across Scales (MPAS) were incorporated into KSP gameplay. KerbalX - Kerbal Joint Reinforcement Continued And the mod helps where actual struts would be problematic, ugly, or already used and additional stiffness is necessary. Aside from obviously removing the annoyance of rockets falling apart through the kerbal engineering practice of attaching them together with paper glue, it should also help cut down on part counts when . This is our Lords KSP modpack. [1.12.3]KIU Chinese Pack - Add-on Releases - Kerbal Space Program Forums RP-1 Mod Pack created by . KJR IS realism. Alternate mod for mod like KJR (kerbal joint reinforcement) . Filter 1/700 4.5"/45 (11.4 cm) QF MKVI Guns x3 $ 23.89 by Micro . Thanks. Enabling the Debug setting now lists all extra joints KJR created . Kerbal Planetary Base Systems By nils2778. Physics stabilizer plugin for Kerbal Space Program. Joint reinforcement :: Kerbal Space Program General Discussions This is our Lords KSP modpack : r/martincitopants - reddit Yes it works. I have finally updated my KSP installation from ancient 1.6 to the newest 1.12 and am looking for a fresh batch of quality of life mods which are up to date with the current version of the game. Back. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes. Improve robotics support. 6y. Kerbal Joint Reinforcement Continued . I literally tried everything, every version of the mod but nothing helps. 1M Downloads Updated May 12, 2022 Created Jul 1, 2015. . Additional comment actions. Joint Reinforcement in KSP 1.11 - Kerbal Space Program Forums This branch is KSP 1.4, 1.3 and (perhaps?) The Official Mod Hub for . KWP includes a global Hourly climatology from MPAS enabling players to experience diurnal and spatial variations in atmospheric conditions. Kerbal-Joint-Reinforcement/README.md at master - GitHub I've noticed that since 1.4 the mod Kerbal Joint Reinforcement doesn't seem to be compatible and I'm having a bad time launching my rockets because evry single time they break apart and explode while mid-air. 1.2 compatible, with configuration/settings files saved to <KSP_ROOT>/PluginData.. KSP-RO/Kerbal-Joint-Reinforcement-Continued - GitHub add ons - KerbalJointReinforcement - LISIAS on the NET Simple Joint Reinforcement. Kerbal Space Program Sandbox game Space simulator Gaming Sim game . login. I use the joint reinforcement mod aswell. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes. Even though joint reinforcement is a dependency for realism overhaul I think it actually makes it worse. It was made in Blender 3D and textured with the Cycles Render. I dont use the texture reduction mods, even though I have the same issues with lag and memory as everyone else. Wobbling to and fro ain't so. Essential QOL mods for 1.12 : r/KerbalAcademy - reddit v3.3.3 Features --Recompile against KSP 1.3, ensure CompatChecker compatibility with 1.3 v3.3.2 Bugfixes --Fix multijoints breaking IR joints and any other exempted parts from moving v3.3.1 Bugfixes --Fix a critical bug involving unphysical forces applied to vessels on load / unload of other vessels and SOI switches v3.3.0 Features --Recompile to fix for KSP 1.2 --Update method of handling . Version v3.3.0 for Kerbal Space Program 1.2. Not covered in messy struts at every seam. . Mods - Kerbal Space Program - CurseForge there might be some version issues I still have to try out all of this let me know if there is an issue. CONFLICTS!!!!!!!!!!!!!!!!!! :: Kerbal Space Program General Discussions . Joint Reinforcement Mod. Add support for the stock EVA construction feature, thanks @SimilarNumber. In the old version I have been using: Docking Port Alignement, Kerbal Alarm Clock, Kerbal Joint Reinforcement, Kerbal Engineer, Precise Maneuver . Find many great new & used options and get the best deals for Vampirella Nude . or at least the latest version does. Kerbal Joint Reinforcement is officially no longer compatible with KSP 1.11.X. -link removed-. Found this beauty after a moment of frustration in trying to strut some rover wheels, and sharing the goodness. Kerbal Joint Reinforcement v3.6.0 for KSP 1.12.x. KSC Switcher . [1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17 - Kerbal Space Program . Viking Ship.Viking Ship.The shields have 16 different textures. Its cut my part count down significantly. Share More sharing options . So in the game there is an option called "Advanced Tweakables", which allows you to make autostruts. Kerbal Joint Reinforcement Continued. Kerbal Inventory System. 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